Seattle VR Hackathon 2017 – Best Use of Audio!

Optopoculus Max is a virtual reality audio creation & interaction app that was created during the Spring 2017 Seattle VR Hackathon. Our intent was to create a music-making experience with enough musical constraints and also possibilities to allow someone who isn’t a musician to play some music.

It was amazing to see many people put on the Vive VR headset, play along with the rest of the piece of music in our app, and for them to then receive applause for their efforts.

Instead of using the Unity or Unreal gaming engines, we used Max MSP, a program capable of many things, and often used for audio or video purposes.